Principles
- Precision: clear architecture and consistent patterns.
- Performance: fast on real networks, not just local builds.
- Reliability: stable dependencies and tested releases.
- Continuity: concise docs, smooth handoff, defined support.
Iron Signal Works is a Lisbon-based creative technology studio building web-native games, interfaces, and full-stack systems. From front-end craft to lightweight backend APIs, data pipelines, and cloud deployment, the studio delivers production-ready experiences with fast build loops and long-term maintainability.
Benchmarks from shipped client builds.
I collaborate with indie teams, creative studios, emerging startups, and anyone exploring interaction, audio, or browser-native tools.
"Speed-first storefront with realtime inventory and a lightweight admin. Launch felt effortless."
"Clean, one-page site with online bookings - fast, easy to update, exactly what we needed."
"Clear positioning, tighter messaging, and search-friendly pages that convert - delivered fast, easy to maintain."
"Band site + Stripe storefront in one - quick to update, smooth checkout, and it looks great on mobile."
"Gallery, embedded playlists, bookings and a clean shows list - easy to update and keep fresh."
"Clear, calming site with treatment info and online bookings - fast, mobile-first, and easy to manage."
A selection of shipped work - browser games, interfaces, audio tools, and client builds engineered with a JavaScript-first approach.
Web
Campaign pages and band hubs with story, merch, and easter eggs.
Apps & Tools
Interfaces, dashboards, and microsites with production handoff.
Games
Playable browser-first projects with custom audio and feel.
Samples, stings, and small SFX packs - quick previews below.
Broadcast-compliant mixes (-23 to -24 LUFS), web-optimized assets (-22 to -14 LUFS), and game-ready stems with headroom for adaptive systems. Delivered in all formats with consistent gain, low noise, and precise 24-bit masters.
Indie-friendly entry points. Scope scales as needed.
Not full pricing - ranges only. Use this to check fit before requesting a scoped estimate.
| Tier | Games | Web / Apps | Sound Lab |
|---|---|---|---|
| Entry |
Prototype Audit from €150 1–2 day audit with a tiny playable slice, annotated screenshots, checklist, and 30-min readout. Not included: new features or large refactors. |
Landing Page Sprint from €200 Hero, value, and CTA wired to your domain with wireframe → build, SEO, analytics hook. Not included: brand overhaul, multi-page IA, CMS. |
Jingle / Ident from €150 10–20s sting with 2 concepts, 1 revision, WAV/OGG/MP3 exports. Not included: full SFX library or long-form score. |
| Core |
Playable Prototype from €300 Browser slice with source repo, milestone build, and handoff notes. Not included: full content pipeline or multi-platform porting. |
Website Build from €500 (typical) 3–6 pages, site map, templates, a11y/perf budgets, on-page SEO. May include brand work and hosting; not included: complex CMS/multi-language. |
SFX Pack / Theme from €300 10–20 SFX or a theme loop with naming, loudness, WAV/OGG/MP3 export. Not included: adaptive scoring; middleware integrations in Premium. |
| Premium |
Milestone Build – scope based Roadmap, milestone goals, instrumentation, and triage support. Not included: long-term live-ops (care plan available). |
Web System (Design System + CMS) Component library, content model, CI/CD, hosting, and domain management. Not included: custom SaaS backend or multi-region infra. |
Audio Identity – scope based Theme + stems + SFX kit with usage guide and mix/stem delivery. Not included: long-form score, voiceover casting. |
Entry deliverables are time-boxed (1–2 days) with written reports. Core spans 1–3 weeks with scoped builds and two reviews, and Premium is a milestone plan with roadmap, production assets, and polish passes. Lead time ~2 weeks out, 50/50 billing (Entry: 100% upfront), IP transfers on full payment, EU VAT may apply. Recent wins: LCP < 2 s on 4G, < 100 KB landing bundle, < 50 ms input latency.