Services
Games
- Playable slices and milestone builds with tuned input feel
- Systems design: combat, AI, UI/HUD, progression loops
- Production assets: sprite sheets, animation sets, press kits
- Audio integration: original SFX/music via WebAudio or middleware
- Deliverables: source repo, builds, and handoff documentation
Interfaces & Web
- Front-end architecture (React/TypeScript) and low-overhead JavaScript builds
- Creative tools & data visuals with Canvas/WebGL/WebAudio
- Performance & accessibility audits with concrete fixes
- SEO/meta, analytics hooks, and automated CI/CD with edge caching
- Deliverables: component library, design tokens, usage docs
Audio
- Audio branding & idents; scoring, loops, and SFX libraries
- Interactive/adaptive implementation for web and game engines
- Sound QA: loudness, naming, and asset pipeline standards
- Stems, session files, licensing terms, and integration notes
- Deliverables: Master asset library (24-bit/48k WAV) + web variants (OGG/MP3)